Here is the word count so far for the visual novel:
The game contains 1,037 screens of dialogue.
These screens contain a total of 13,194 words,
for an average of 12.7 words per screen.
The game contains 9 menus.
*This is the total word count of the demo game plus the extra that I’ve done so far*
There is still a lot of work to be done and I’m about three pages behind on my Bottled Prince work so it looks like I’ll have to do more typing on the weekend if I don’t finish up these pages for Bottled Prince today.
I also plan on changing the character design of two of the guys. Nothing to extreme I just don’t like their hair styles. Right now my main task is to ad the new parts to the beginning of the visual novel to help set up the first act and the world a little bit more.
Other than that things have been going at a awkward pace the last few weeks. I think it’s just one of those crazy months where you just want to sit back and do nothing or sleep all day. Over the year’s I’ve learned to work in spite of those feelings but it’s never fun to have to push through that when it comes back around. I’m not perfect like a lot of other people who never have those feelings or who’ve stopped having those feelings because of what ever understanding that had because of the situation. I still feel unmotivated, uninspired, inactive and like everything that I do and draw is pointless, crappy or I’ll never get any better at it but like I said before it’s just one of those cycles that always comes around and something that I’ve learned and am learning to push past.
Art is definitely not and easy career or job….I’m not really sure there is any easy job…..Well either way I hope you guys enjoy the page update ^^
2 Thoughts on Weekly Update *Visual novel Word Count*
Many people use word counters to help them in their writing jobs. It is a useful tool that you should really use.
Thank you chris. I can go ahead and take a look at that.